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Last Epoch's Top Best Classes for Season 1

4/26/2024 3:36:41 AM

Last Epoch's diverse class system lets players customize unique builds through a variety of masteries. With Season 1 launching new challenges, understanding each class's strengths becomes pivotal to success. This guide comprehensively analyzes Last Epoch's classes based on early Season 1 performance to determine the best choices for prominent roles. Follow these recommendations alongside versatile tactics, and you'll conquer all content.

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Overview of Classes in Last Epoch

Last Epoch presents five base classes branching into specialized masteries that shape combat roles. Let's examine their core functions:

Sentinels are versatile defenders, with Paladins focused on aura buffs and healing. Void Knights manipulate space/time for disruption.

Mages command elemental powers like Sorcerers raining fire or Runemasters altering reality. Spellblades fuse magic with melee combat.

Primalists bond with nature through Beastmasters summoning beasts or Druids transforming. Shamans control spirit totems.

Rogue damage dealers utilize stealth through Marksmen's ranged precision or Bladedancers' speed. Falconers partner with avian companions.

Necromancers raise armies of the dead while Warlocks manipulate plagues and curses. Power-hungry Liches drain foes' essence.

Acolytes summon demonic forces for destruction or empower undead as Liches. Their lore adds dark mysteries to Eterra's journey.


Class Tier List for Season 1
Having witnessed Season 1's new late-game demands, here is an assessment of each class' strengths based on early Season updates:

S Tier: Druid, Necromancer
Nature shapeshifting or undead hordes provide unparalleled builds.

A Tier: Paladin, Sorcerer, Runemaster, Warlock, Bladedancer
Capable of all content through versatile damage and defense.

B Tier: Void Knight, Lich, Falconer, Beastmaster
Powerful but require strategic builds or specific items.

C Tier: Shaman, Spellblade, Marksman
Potential but outshined until balancing adjustments.