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Diablo Immortal Best Mage Build - Top 5 Most Overpowered Mage Build In DI

10/24/2022 10:05:30 AM

In the Diablo game, the mage has always been a profession that players love and have high output. In the Diablo Immortal Mobile Game, we personally experienced the mage in beta version B, and I feel that the mage is still professional with an elegant body method and explosive output. If you like the image, you might as well take a look at some of the current play methods of the mage, and look forward to more public beta content to bring you more surprises. It is also one of the most beautiful professions in immortal mobile games.

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No. 1 Diablo Immortal Best Mage Build

Electric fire ice storm melee mage, as the name implies, is that the skills have electricity, ice, and fire, which are actually three core skills

A: Rune of Burning Ball: four fireballs, which are ignited and have a knockback effect (shoulder effect)

B: Rune of Lightning Nova: Launches 10 pieces of ice, 40% cold, lasts for 3 seconds and accelerates by 60% (second hand effect)

C: Rune of Ice Armor: ice shield or ice storm, additional 40% cold, lasting for 8 seconds 19424 points of damage (assistant effect)

D: Main general attack skills: magic missile single maximum output (level A) divine power skill can be combined with ice missile

E: Transmission (collateral damage, can be tracked or escaped)

The above skills, transmission, general attack, lightning nova, and the burning ball can't be replaced. Only ice armor can be flexibly handled. Whether to take a shield or choose an ice storm depends on your personal preference.

The core is to slow down (damage) by lightning nova, and output by connecting with A, so the suit can be equipped with a common attack sleeve, a shield sleeve, or a control sleeve (a separate attack strategy will be made for the control mage later)

This BD can be applied to PVE and PVP. It belongs to the build of all-purpose oil. It also has very objective damage, stronger mobility, and good explosive power. It is very suitable for melee mages to play. It is also a set of playing methods that I currently use to reach the top in the B test.

 

No. 2 Diablo Immortal Best Mage Build

Meteorite Storm Mage, as its name implies, has two core skills: Meteorite+Blowing Wind. These two skills can resonate with wind and fire and increase damage. This set of Build is also the most practical play method for magicians in the early pioneer period, and it is also the build that I used to challenge the secret realm alone in the picture above. You can use kites to wash layers. There are 3-4 differences in core skills

A: Chain Lightning Rune: attack 3 targets

B: Rune of Meteorite: Meteorite becomes a continuous meteorite fire rain, causing continuous damage (pants)

C: Arcane whirlwind rune: instead of storing power, it becomes a tornado that tracks the enemy

D: Ice Armor Ice crystal that can decelerate the city and increase kite ability

The core of this set of Build is hit and run. The move and hide skill keeps output. It requires a high operation, but the output is very awesome. It is a routine game with a balance of self-protection and attack. Of course, the ice crystal can be replaced with black holes, burning balls, and other skills, depending on one's technique and preferences.

 

No. 3 Diablo Immortal Best Mage Build

Guiding Ice Crystal Mage, as the name implies, is that the skill has two core skills: guiding+ice crystal. Together, these two skills can produce a group attack AOE effect, and monsters in the slowing circle can cause ultra-high damage in a short time (the beta test has strengthened the guiding skill, so the output ability of this genre has been increased). It can also be applied to the pioneer period.

A Guiding skill: Mages have three guiding skills, namely, Arcane Flood, Frost Ray, and Disintegration Ray. Frost Ray is the main one here, followed by Disintegration Ray. Arcane Flood is not recommended.

The advantage of the frost ray is that it has a 12% cold effect, which can be stacked up to 6 layers. It can cooperate with ice crystals to slow down or even freeze, which is very controllable

The advantage of the disintegrating ray is that the damage is higher than the frost ray. There are many runes to choose from, so it depends on the players' preferences.

B Essential skill: Ice crystal. Its existence skill can increase output, slow down and control the enemy, and advance, attack, and retreat.

Other skills can be selected according to your preference. If you want to control the pulling, you can choose to bring the cover skill of the mage, which can bring more control effects