13 things you should be aware of before beginning Diablo 4
Diablo 4, an isometric action role-playing game in which the player presses X to fight the hordes of hell, has finally been released, and it is as complex as a certain well-known poem about the game's setting. The game has been teased for years, played in multiple betas, and is now finally available for purchase on PC and consoles. Blizzard has modernized Diablo 4 in some pretty surprising ways, including both MMO and open-world elements, and even if you are familiar with Diablo 3 or other games in the series, you will still find these new features in Diablo 4. Even if you have a lot of experience with the game, it's not impossible to become confused by all of the different systems. Now, before you get started, we do have some advice for you. Will you kindly stay a while and listen to what I have to say?
TAKE AIM IN EACH OF THE FIVE CLASSES
You have the ability to create as many as ten unique characters in Diablo 4, and each one can belong to one of five distinct classes: barbarian, necromancer, druid, rogue, or sorcerer. In an ideal world, you have already decided which class you want to play, either because you tried them out for yourself during the beta testing phase or because you have a strong preference for a particular type of fantasy game archetype.
Nevertheless, regardless of which class you decide to focus on, you ought to give some serious thought to devoting some of your time to the other classes as well. Diablo 4 is a lengthy game, and you will spend a significant amount of time developing a single character's loot to its full potential. It is highly recommended that before you get too far into the game, you spend some time with each of the five classes, unless you are absolutely certain that you want to play a specific one. This will allow you to pick your favorite of the five and then invest more time and resources into developing it.
You should consider playing other classes even if you are certain that the Barbarian is the only one that is right for you. This is so that you can learn what your other co-op friends or random allies who play other classes are capable of doing. And who knows, maybe the next time you need to make a new character for the upcoming season, you'll give a Necromancer or Druid a shot instead of rolling for a new one.
TRANSFORM THE WAY IN WHICH YOU LOOT
There is no aspect of Diablo that is more fundamental than the grind for loot. The more gear you find, the more powerful your build becomes, and the easier it will be for you to slice and dice your way through the game's toughest foes. On the other hand, if you play Diablo 4, you might discover that the drops "vanish" off of the ground.
You have the option of changing the display so that it can be toggled on and off, but by default, item labels will disappear after 10 seconds of being on the ground. There will be a number of instances in which you will be engaged in combat with adversaries, and loot will fall; however, the conflict will continue for longer than those pitiful 10 seconds. You will "lose" your gear, but in reality, it will still be on the ground beneath you; you just won't be able to see it. You can customize the way items are labeled by going to the "gameplay" tab in your settings and scrolling down to the section labeled "Item Label Display."
YOU WILL BE REQUIRED TO UNLOCK WAYPOINTS BY HAND.
You can use the fast travel feature to go back to any waypoint you've already been to. The catch is that, in contrast to the vast majority of games, in which fast travel spots are unlocked as soon as the player approaches them, you will need to manually interact with it. The instruction is straightforward (at least on PlayStation, you will need to press "X"), but you must ensure that you carry it out lest you find yourself stranded, cold, and alone in the depths of a dungeon, facing off against a boss who is significantly more powerful than you are.
YOU CAN GET WHERE YOU'RE GOING BY USING THE PIN FEATURE ON THE MAP.
The fact that you cannot move while keeping your map open, a standard feature of the genre, is absent in Diablo 4, which can result in a significant amount of time spent bringing up the map in order to figure out where the hell you are going. However, there is a simple solution to all of your navigational issues, and that is the pin.
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If you bring up your map, you will notice that there is a control prompt for the pin (a square on PlayStation), which is located on the bottom border. The act of dropping this pin is analogous to creating a waypoint, and once you do so, your mini-map will show a crimson line leading you to the location of your choosing. This is an excellent method for locating the primary quest objectives, but it is particularly useful for locating the Altars of Lilith that are dispersed across the world of Sanctuary.
WHEN YOU DIE, YOUR WEAPONS DEGRADE IN QUALITY.
In Diablo 4, there aren't many consequences for dying (unless you're playing a Hardcore character), as checkpoints are plentiful and respawns don't take very long at all. However, there is one consequence: your equipment will become slightly less effective with each death you suffer.
RESPECT IS GIVEN FREE OF CHARGE — UP TO A POINT
At least in the beginning stages of the game, there is no danger in putting your skills to the test even if you are unsure of how well they will perform. Up until level 15, you are free to switch specializations without incurring any penalties. It is a simple method for determining whether or not you enjoy certain branches of the skill tree before making a full commitment to them. If you are playing the role of a Sorcerer, for instance, you should experiment early on with different builds of ice, fire, and lightning magic to determine which form of magic appeals to you the most.
After reaching level 15, you will be required to pay a gold fee. However, the price is not so high that you will never be able to change your build to something else if that is something that you would prefer. Therefore, start experimenting as soon as possible, but don't worry if you decide you also want to try something new a little bit later.
DISSOLVE EQUIPMENT INSTEAD OF POSTING IT FOR SALE
You have the option to automatically mark loot as junk (the PlayStation button is a square). You can make a respectable sum of money by selling junk in bulk; however, the truth of the matter is that you will naturally acquire a lot of gold by vanquishing foes and opening chests. It would be in your best interest to dismantle your old gear at the blacksmith. After you have dismantled an item for the first time (let's say a weapon made from an Apprentice's Wand), you will be able to access that item in your transmog wardrobe.
The only exception to this rule is if you are aware that you will soon be redoing your skill tree. In that case, you should consider selling your items rather than investing in new abilities. The flexibility afforded by Diablo 4's economy allows players to choose between selling items and salvaging loot according to their individual requirements. But if you're just getting started and want to know which reserves to build up first, the answer is unequivocally that you should begin stockpiling the magical materials you earn by destroying your equipment at the blacksmith. This is the best place to start.
ASPECTS SHOULD NOT BE OVERLOOKED.
You can equip aspects, which are essentially passive abilities, to your gear in order to either add a new effect or modify an existing one. You can acquire them by completing dungeons or by extracting them from an item that you already possess (we'll discuss the latter method in a moment). These passives can upgrade your abilities, increase your damage, bulk up your defenses, or provide your character with more utility. Alternatively, they can also provide you with more options. Utilizing aspects is required to make your characters more powerful and improve your build so that you can easily take down even the most powerful of your opponents.
Although Aspects are most useful for builds intended for the endgame, there is nothing wrong with investing some resources in your character early on in the game, before you reach level 50, in order to get them off to a good start. Because of the incredible power spike that can be generated by these Aspects for your hero, you will be able to breeze through some bosses and content that would have presented more of a challenge without them.