Lower the price of the Crucible expansion in Path of Exile
How Precisely Do We Define the Term "Armor," and What Specifically Does It Encompass? This is due to the fact that donning armor naturally lowers the amount of damage you take from a variety of physical assaults. If you are struck by an attack that deals one thousand damage and have ten thousand armor, for example, then the armor will prevent sixty percent of that damage, bringing the total amount of damage you take down to be six hundred and forty. As a consequence of this, armor is much more effective when used in defense against a large number of smaller hits than it is when used in defense against a small number of larger hits. This equation illustrates the decreased amount of physical damage that a person can sustain as a direct result of wearing armor. This equation illustrates how the amount of physical damage that can be taken is reduced as a result of armor. Where AR stands for the total armor of the defender, and damage stands for the maximum amount of damage that can be taken from a hit in terms of the defender's health, this equation shows how the amount of physical damage that can be taken is reduced as a result of armor.
Let us make the assumption that the level of our armor has remained the same, at ten thousand, but that the amount of physical damage that has been inflicted upon us has increased to five thousand. Let us also make the assumption that the amount of mental damage that has been inflicted upon us has remained the same, at five thousand. Let us also make the further assumption that the state of our health has remained the same, at a score of 5,000.
When we plug those numbers into the equation, we arrive at the conclusion that the amount of damage that has been mitigated is significantly lower than it was the last time. This is a significant improvement over what happened the last time. From the initial 5000, we bring it down to 1429, which is a reduction of approximately 28 from the original number. For example, if an adversary dealt a hit that resulted in 2,000 points of physical damage but 50% of that damage was converted to lightning damage, then the hit would result in 1,000 points of physical damage and 1,000 points of lightning damage respectively. In this scenario, the hit would result in a total of 2,000 points of damage. If this blow were to land, it would deal a total of 2,000 points' worth of damage to the target in the event that it was successful. Because of this, the hit would end up dealing a total of two thousand points' worth of damage to the target. Even if you duck for cover, there is no guarantee that this will not continue happening. Additional examples include the use of strength hybrid body armor as well as strength hybrid weapons.
The utilization of strength hybrid body armor as well as strength hybrid weapons are some additional examples
- This reduction occurs regardless of whether or not the character is clad in armor at the time
- This contributes to the verification that the calculation is correct
- As a result of this calculation, a percentage for the whole thing has been determined
This is only one example out of many others that could be provided; there are a lot more. As a consequence of this, the total amount of damage that is received from physical sources is decreased by 12% as a direct result of this.
Because of this, the total amount of physical damage that we are exposed to will drop by 67% as a direct consequence of this development. This will provide us with an approximation of the overall amount of damage that will be prevented. We will be able to calculate, with the assistance of this data, the total amount of damage that will be averted as a result of our actions. This will be the case because the amount of damage taken will be reduced further thanks to the additional physical damage reduction you have. This holds true regardless of whether the damage reduction is being provided solely by armor, solely by additional physical damage reduction, or jointly by both of these factors. On the other hand, this does not rule out the possibility of experiencing a reduction in the amount of physical damage you sustain that is greater than ninety percent. If this occurs, it would be a very rare occurrence indeed. If something like this were to happen, it would be a very unusual occurrence indeed. The total effect of this would be to make it so that you take less damage overall. The cumulative effect of this would be to reduce the amount of damage you take over the course of the fight.
It is of the utmost importance to emphasize the fact that the game features a wide variety of unique modifiers, each of which possesses the potential to transform a piece of armor into a defense against a specific category of damage. It is also of the utmost importance to emphasize the fact that the game features a wide variety of unique modifiers.
In addition to this, the Unbreakable node that can be found on the armor of the Juggernaut lowers the total amount of damage that is taken from the environment. This is accomplished by factoring in some of the wearer's PoE PC Currency for sale in addition to a small portion of the armor that they are currently wearing. Having said that, taking into account the current state of affairs, your armor is still able to fulfill the primary purpose it was intended for when it was created, and this is something that should give you some peace of mind. Even before the current state of affairs came into play, this was the case. This represents a significant departure from a comparable mechanic that is known as resistance penetration.