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How Is Path of Exile? What Are The Advantages & Disadvantages Compared With Diablo 3?

9/30/2022 2:39:28 PM

If you are a noncore player, do not have a high tolerance, and do not plan to spend some time learning the operation mechanism of a game, please do not try it. If your novice guide is unwilling to read a large number of explanatory documents, is unwilling to search for information on the Internet during the pioneer period, and does not want to research BD with its own tonality later, please do not try it. Because it will be very bad in your eyes.

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The relationship between POE excellence and D3 is not as big as D2. As a separate category, Diablo-like ARPG, the true successor of D2 must be POE, not D3. In addition, the most interesting Diablo-like ARPG in the world today must be POE. D3 has no qualification to be compared with POE. Even the picture and POE style are correct.


For many D2 players who have been single for a lifetime and have been pioneering for ten years, they can clearly feel a process. When you first contact the game, you need to wear grey clothes. It is preferred to fill the position of the whole body equipment, and then you need a higher level of white clothes. He gradually eliminated white clothes through blue clothes, and gradually began to pay attention to the attributes of blue clothes and the matching degree with his career. When the first yellow dress fell, adrenaline secreted and gingerly recognized the scroll, which was extremely precious for the blacksmith's task. Gradually, green clothes became the goal of collection, and each piece was so similar to the time when I was a child and worked with my parents. Until dark gold appeared on the ground for the first time, I thought that the door of the new world had been completely opened.


Ordinary, nightmare, hell, every difficulty, every model worker, every skin eruption, every time after Baal, dark gold has filled the warehouse, and dark gold is no longer a popular color. Only then did I gradually understand how possible the affixes of the yellow suit meant, and how much collision was between the ED white suit and the Rune. The yellow outfit of D2 depends on either the face or the modifier. In fact, for almost all stand-alone players, it is impossible to play. But POE revived it In fact, even the very passer-by players are willing to take out the currency system when they want to talk about POE. In fact, the basic meaning of all currency in POE is based on DIY yellow.


In fact, for D2 players, affixes are always around, and they seem to be everywhere. But in the process of pursuing dark gold equipment, no one pays too much attention to this matter. In-depth, the core concept of the affix system is randomness. Every time you go online, the map is random, the distribution of strange groups is random, the affixes of monsters are random, and every kill and fall is random. In fact, random thinking is everywhere, which is Blizzard's persistence and understanding of random. How many stand-alone games can achieve the goal of opening up wasteland for ten years without losing enthusiasm? Is D3 random? Is there an affix? There must be, and there must be because D3 is the continuation of the popular concept. But what will happen next is enough for you to see the madness of GGG. Because in POE, almost everything can be random.


The advantage of POE over Diablo III lies in the high cost of understanding. In fact, as for game planning or game design, the understanding cost of players should be something that should be avoided. For example, the main attributes of WOW equipment will be adjusted according to your class. Agility or intelligence will never appear on the equipment of soldiers. But many years ago, there were still such things as intelligent soldiers (whether it was good or not was another matter). This design is to reduce the cost of players' understanding of attributes. POE is more interesting than D3. The more difficult and complex it is, the more pleasure you will get when you break through this complex rule and master the know-how.